class Lettuce2 expands CucumberChunk;

#exec MESH IMPORT MESH=Lettuce2 ANIVFILE=MODELS\Lettuce2_a.3d DATAFILE=MODELS\Lettuce2_d.3d X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=Lettuce2 X=0 Y=0 Z=0
#exec MESH SEQUENCE MESH=Lettuce2 SEQ=All STARTFRAME=0 NUMFRAMES=1
#exec MESHMAP NEW MESHMAP=Lettuce2 MESH=Lettuce2
#exec MESHMAP SCALE MESHMAP=Lettuce2 X=0.04 Y=0.04 Z=0.08
#exec MESHMAP SETTEXTURE MESHMAP=Lettuce2 NUM=1 TEXTURE=SaladChunkT

defaultproperties
{
    Mesh=Lettuce2
    RotationRate=(Pitch=15000,Yaw=5000,Roll=20000),
}
